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Old 11-25-2020, 05:47 PM
ChetPreston ChetPreston is offline
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Default Reducing string slap amplitude

Hi all. I'm curious if anyone has any crafty ways of balancing the amplitude of percussive string slaps with the actual guitar music when recording. They are typically broadband (100 to 10000Hz). If I overdampen the higher freqs, then the recording gets a "tunnel" sound to it which is unappealing. Adding reverb works decently to spread the amplitude of each slap out over time and allow dB compensation of the rest of the music before saturating the range, but this adds a splash effect to each percussive element.

I record with only one microphone right now. But even with multiple mics, I don't see how I'd be able to position anything to differentially dampen out that particular element.

So, I'm curious what do other people tend to do toward this issue?

Here is an example of what I'm talking about (you can hear the splash and the relative loudness of the slaps).

https://youtu.be/LiC0Z4vemyI
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Old 11-25-2020, 06:21 PM
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rick-slo rick-slo is offline
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Bad choice of reverb in that regard. Also you can ease up on how hard you are hitting those slaps.
Personally I don't generally care for string slaps in guitar pieces anyway.
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Old 11-26-2020, 10:02 AM
jim1960 jim1960 is offline
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The Eventide Physion plugin might be what you're looking for.
It splits sound waves into transient and tonal components which you can then manipulate individually within the plugin.

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Old 11-26-2020, 12:35 PM
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As above ,,,Or in most (full featured DAWs), you can zoom in on the wave form of just the slap,,, highlight just the slap,,, create a separate clip/region (usually a simple keystroke) and then manually lower the level of just that clip.
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Old 11-27-2020, 05:38 PM
ChetPreston ChetPreston is offline
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Thanks Jim. That's basically exactly what I was looking for!
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