#46
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
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Unimogbert Last edited by unimogbert; 03-08-2023 at 02:13 PM. |
#47
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Mike My music: https://mikebirchmusic.bandcamp.com 2020 Taylor 324ceBE 2017 Taylor 114ce-N 2012 Taylor 310ce 2011 Fender CD140SCE Ibanez 12 string a/e 73(?) Epiphone 6830E 6 string 72 Fender Telecaster Epiphone Dot Studio Epiphone LP Jr Chinese Strat clone Kala baritone ukulele Seagull 'Merlin' Washburn Mandolin Luna 'tatoo' a/e ukulele antique banjolin Squire J bass |
#48
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:13 PM. |
#49
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The only things I added immediately after d/l-ing Reaper were the impulse files to use with ReaVerb. That's all I needed to get started. I've added more plugins and virtual instruments since then, just put them in the same 'VST Plug Ins' folder in Window's Program Files.
I think you're over-complicating things.
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Mike My music: https://mikebirchmusic.bandcamp.com 2020 Taylor 324ceBE 2017 Taylor 114ce-N 2012 Taylor 310ce 2011 Fender CD140SCE Ibanez 12 string a/e 73(?) Epiphone 6830E 6 string 72 Fender Telecaster Epiphone Dot Studio Epiphone LP Jr Chinese Strat clone Kala baritone ukulele Seagull 'Merlin' Washburn Mandolin Luna 'tatoo' a/e ukulele antique banjolin Squire J bass |
#50
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:13 PM. |
#51
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That said and setting aside all the legitimate frustrations (of things that just didn't work in the early days) the single biggest problem was folks getting frustrated, angry and in doing so making things much more complicated than needed. Even terms from your last post like "extensions", "add-ons" and "scripts" seem to be overly complicated descriptors. Honestly in all the years I've had my nose in DAW's 60 hours a week I don't know what your describing. I know this is only a hobby for you but I'm thinking maybe someone in your general area might be able to sit down with you and show you around Reaper a bit. I'm bettin' an hour or so with someone who's familiar with the program would shed light on just how easy Reaper can be? |
#52
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:14 PM. |
#53
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Ok:
VSTs are plug-ins, these can be compressors, equalizers, effects; VSTi's are virtual instrument plug-ins (meaning you tell them MIDI info, they play sounds - synths, drums, etc.). Reaper comes with a lot of plug-ins (but not VSTi's). Extensions - you don't need them. Reaper's got everything you need already. You need to learn how to use the built-in features and not worry about MORE shortcuts to remember, or scripts to do oft-repeated tasks more quickly. Add-ons - de-essers, compressors - these are just more plug-ins, VST's. You don't need any more now. Really. How are you trying to add drums to tracks? I'll tell you that if you are trying to create MIDI tracks from scratch, using a built-in wave table or VSTi plug in, you're going to get bogged down. Starting out, you'll do better to 'play drums' on a simple keyboard with built-in drum sounds (like most inexpensive Casios) and record the audio-out from the keyboard. Alternately, there are programs that run as a VSTi plug-in. Some are more complicated than others. EZDrummer (now version 2) is pretty easy to use - you audition the built-in loops, modify them if/as needed, then drag and drop them into a track in Reaper - but there's still a bit of a learning curve associated with this that I'm not sure you're ready for.
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Mike My music: https://mikebirchmusic.bandcamp.com 2020 Taylor 324ceBE 2017 Taylor 114ce-N 2012 Taylor 310ce 2011 Fender CD140SCE Ibanez 12 string a/e 73(?) Epiphone 6830E 6 string 72 Fender Telecaster Epiphone Dot Studio Epiphone LP Jr Chinese Strat clone Kala baritone ukulele Seagull 'Merlin' Washburn Mandolin Luna 'tatoo' a/e ukulele antique banjolin Squire J bass |
#54
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:14 PM. |
#55
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:14 PM. |
#56
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Yes, you're trying to create drum tracks from scratch via MIDI. I honestly don't recommend this method for a beginner. After 4+ years with Reaper, I'm still a MIDI amateur - I don't create drum tracks that way.
What do you think about 'playing' drums on a keyboard? Most Casio's have sounds built in - play a C note for a snare, for example, and a low E is the kick drum, hi-hat open is a high A, hi-hat closed is the B next to it. Go to a music shop, and play around with a demo keyboard and see if it might be something you could work with. Alternately go to the EZDrummer page here and check out what it's like.
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Mike My music: https://mikebirchmusic.bandcamp.com 2020 Taylor 324ceBE 2017 Taylor 114ce-N 2012 Taylor 310ce 2011 Fender CD140SCE Ibanez 12 string a/e 73(?) Epiphone 6830E 6 string 72 Fender Telecaster Epiphone Dot Studio Epiphone LP Jr Chinese Strat clone Kala baritone ukulele Seagull 'Merlin' Washburn Mandolin Luna 'tatoo' a/e ukulele antique banjolin Squire J bass |
#57
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:15 PM. |
#58
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OK at the risk of complicating things I would say that while Mike is trying to be helpful (as per his own experience) IMO Honestly except for "feel" there is no fundamentally no difference between inputting midi notes via physical keyboard or virtual keyboard. And arguably if you have no prior physical keyboard experience using the virtual keyboard and or simply drawing midi notes into the grid may in fact be simpler
Some quick midi basics: midi notes are usually displayed in a grid with horizontal and vertical lines The lines that run horizontal and divide the grid into up and down increments and actually relate to the individual keys (notes) on a keyboard (virtual or physical) that has been rotated 90 degrees with the low notes at the bottom and going higher as you go up. The vertical lines of grid (do as you suspected indicate time increments) and usually the spacing is adjustable in increments relating to note lengths = whole notes , 1/2, 1/4 ,1/8 and 1/16th notes. midi notes (usually indicated by little rectangular boxes for individual notes, or long lines the height of the individual notes, and indicate a a loop of of a combination midi notes. For example a loop of an entire drum kit playing a pre determined pattern) Ok so there 4 basic methods for inputting midi notes into the grid. 1. by clicking on the mouse with the cursor over a particular key on the virtual midi keyboard 2.by depressing a physical key on a physical midi keyboard 3. by placing the cursor in the graph and double clicking the mouse 4. by drawing in (usually with a pencil tool) by clicking the mouse with the pencil cursor in the grid. (Note) once you have a note or set of notes, say perhaps a One bar set of kick drum notes (you can with most DAW's) highlight that bar and copy and paste in successive bars in the time line to have the same kick pattern for an entire song. With drums the usual "mapping" (which actual key triggers which drum instrument) i.e. kick drum, snare drum, tomtom, high hat symbals , crash , ride etc. kick drum is usually C . So with that in mind perhaps this tutorial will help a bit (even though its about inputing a synth instrument ) it is using the ReaSamplomatic5000 and many of the basics will apply. Hope this helps
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Enjoy the Journey.... Kev... KevWind at Soundcloud KevWind at YouYube https://www.youtube.com/playlist?lis...EZxkPKyieOTgRD System : Studio system Avid Carbon interface , PT Ultimate 2023.12 -Mid 2020 iMac 27" 3.8GHz 8-core i7 10th Gen ,, Ventura 13.2.1 Mobile MBP M1 Pro , PT Ultimate 2023.12 Sonoma 14.4 Last edited by KevWind; 04-21-2015 at 01:54 PM. |
#59
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2023 EDIT - Folks tried to help but it just didn't work. No MIDI drums.
Some folks are helpful. Some, very few, are not. I'm not going to ask questions here any more.
__________________
Unimogbert Last edited by unimogbert; 03-08-2023 at 02:15 PM. |
#60
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You said you have a ReaDrum sampled drum set I am presuming it has one shot samples I can't do it right now but this evening I will review that tutorial and see if I can figure how to load an map for multiple single samples
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Enjoy the Journey.... Kev... KevWind at Soundcloud KevWind at YouYube https://www.youtube.com/playlist?lis...EZxkPKyieOTgRD System : Studio system Avid Carbon interface , PT Ultimate 2023.12 -Mid 2020 iMac 27" 3.8GHz 8-core i7 10th Gen ,, Ventura 13.2.1 Mobile MBP M1 Pro , PT Ultimate 2023.12 Sonoma 14.4 Last edited by KevWind; 04-21-2015 at 02:01 PM. |