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  #16  
Old 01-15-2021, 11:53 AM
Trent in WA Trent in WA is offline
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Originally Posted by jim1960 View Post
Part of me is wondering if I wouldn't have been better off getting the Carbon and pairing it with the Rosetta 800 rather than getting the X16, if for no other reason than to unburden myself of the Console software which is a pita at time.
On the other hand, I did well on the sale of both the X8p and the Rosetta. After buying the X16 and selling both of those units, I had an extra $400 in my pocket.
My sense is that UAD's Luna software integrates directly with Console, so if you want to bypass the separate Console layer, you might consider tracking in Luna even if you're going to export the tracks into another DAW. I've never used Luna, though, so I'm basing that suggestion from what I've gleaned in the UAD forums.
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Old 01-15-2021, 01:58 PM
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My sense is that UAD's Luna software integrates directly with Console, so if you want to bypass the separate Console layer, you might consider tracking in Luna even if you're going to export the tracks into another DAW. I've never used Luna, though, so I'm basing that suggestion from what I've gleaned in the UAD forums.
I don't use any UAD products so also do know about using Luna ,but from strictly an objective workflow simplification/efficiency standpoint.

Unless you were going to abandon using another DAW altogether,,,, and simply do everything in Luna ,,, and arguably why UAD offers Luna as an alternative DAW .
Unless I missing something ...Seems to me there would little reason, maybe less, in recording in Luna then exporting, then booting another DAW and importing. You would simply be exchanging running the Console software layer slaved into another DAW and recording into that DAW directly. With going through a sequence of booting, recording and exporting from one DAW, and then booting and Importing into another DAW. Does not really seem like a net gain in workflow/simplification.
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  #18  
Old 01-15-2021, 10:05 PM
Trent in WA Trent in WA is offline
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I don't use any UAD products so also do know about using Luna ,but from strictly an objective workflow simplification/efficiency standpoint.

Unless you were going to abandon using another DAW altogether,,,, and simply do everything in Luna ,,, and arguably why UAD offers Luna as an alternative DAW .
Unless I missing something ...Seems to me there would little reason, maybe less, in recording in Luna then exporting, then booting another DAW and importing. You would simply be exchanging running the Console software layer slaved into another DAW and recording into that DAW directly. With going through a sequence of booting, recording and exporting from one DAW, and then booting and Importing into another DAW. Does not really seem like a net gain in workflow/simplification.
KevWind, sorry if that was unclear (and sorry to potentially hijack the discussion of Carbon)--I was responding to jim1960s' comment about Console. In UAD-land, Console is used solely when you're tracking in a non-Luna DAW. In Luna, it's integrated, so you don't have to deal with that layer of complexity and abstraction.
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Old 01-15-2021, 10:10 PM
jim1960 jim1960 is offline
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Originally Posted by Trent in WA View Post
My sense is that UAD's Luna software integrates directly with Console, so if you want to bypass the separate Console layer, you might consider tracking in Luna even if you're going to export the tracks into another DAW. I've never used Luna, though, so I'm basing that suggestion from what I've gleaned in the UAD forums.
That's never gonna happen for a few reasons...
1. Luna is an incomplete daw. It's missing too many features that are commonplace on other daws. UA is working to catchup, but the quick updates have resulted in odd issues (for example, a recent update has all Wave plugins GUIs showing upside) and I have no patience for any of that.
2. Bouncing tracks from one daw to import into another is time-consuming. There would have to be a really compelling reason to sign up for all that extra work. Luna does not look like a really compelling reason.
3. I have no desire to learn how to use a new daw. I can work pretty quickly in Pro Tools at this point. Luna can only slow me down.

Trading Console for Luna would be like trading the pain in my left butt cheek for a pain in my right butt cheek.
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  #20  
Old 01-16-2021, 09:03 AM
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Originally Posted by Trent in WA View Post
KevWind, sorry if that was unclear (and sorry to potentially hijack the discussion of Carbon)--I was responding to jim1960s' comment about Console. In UAD-land, Console is used solely when you're tracking in a non-Luna DAW. In Luna, it's integrated, so you don't have to deal with that layer of complexity and abstraction.
No apology necessary and you did not hijack anything. I encourage and appreciate diverse perspectives. They often shed new light on the discussion.
That does not mean however I am not going to discus how those perspectives may objectively reflect into the discussion .

And on the contrary you were quite clear about Luna.
I was the one not being clear , I should have said
Even though I don't use UAD, I do understand the basics of how Luna works in the UAD environment and how Console works in slaving to other DAW's . For years I used Reason slaved to Pro Tools via Rewire, which like UAD Console, is a protocol for running one audio software within a different DAW. Which is also a two software layer situation, and what Jim was talking about .

My point was and is , when you "are" going to be using another DAW ,, I was simply observing that I can perceive no advantage of less, complexity or abstraction, in tracking to Luna and then mixing in Pro Tools as per your suggestion , over simply using Console and tracking directly to Pro tools . Either way you are still involving two layers of audio software , where as in Carbon you are using only one layer being Pro Tools (which seems to be Jims original point)
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Last edited by KevWind; 01-17-2021 at 11:07 AM.
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  #21  
Old 01-18-2021, 12:21 PM
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Here is short video about DSP usage in Carbon and how the Hybrid DSP and Native processing together.
I create a blank 50 track session and start loading up to try and max out the system with Plugins in both DSP and Native plugins

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Last edited by KevWind; 01-18-2021 at 02:16 PM.
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  #22  
Old 01-19-2021, 08:15 PM
jim1960 jim1960 is offline
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How much that box can handle is pretty impressive. Maybe you could call AVID and get them to do a 16 channel version.
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  #23  
Old 01-20-2021, 08:43 AM
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How much that box can handle is pretty impressive. Maybe you could call AVID and get them to do a 16 channel version.
I could try but I I think my fame and clout is legend only in my own mind

But I am thinking it could be a possible future product (maybe with 16 or the full 18 chips in the current HDX configurations) or and I/O with converters and ADAT or AVB Ethernet connection.
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Last edited by KevWind; 01-23-2021 at 08:22 AM.
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  #24  
Old 01-20-2021, 11:42 AM
jim1960 jim1960 is offline
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I could try but I I think my fame and clout is only legend in my own mind

But I am thinking it could be a possible future product (maybe with 16 or the full 18 chips in the current HDX configurations) or and I/O with converters and ADAT or AVB Ethernet connection.
I'll be first in line if that happens.
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  #25  
Old 01-30-2021, 11:49 AM
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So this is a Youtube video production of that first recording made with Carbon
I just uploaded it to the Show and Tell (herehttps://www.acousticguitarforum.com/forums/showthread.php?t=605334 )sub forum as an example of what was actually the first serious attempt at writing a song but just recently re recorded using the Carbon interface.


I thought I would post here in the recording sub forum for, how does it sound.

To repeat my OP, the thing that impressed with the Carbon, is how easy it was to make quick one pass recordings for the three different parts = rhythm guitar then overdubbing a lead/riff,,,, then overdubbing the vocal, even while recording with DSP plugins engaged and my outboard reverb and compressor (which I did not do with old HDNative system) units going and how right there it felt
So focusing on the sound here is the new video

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Last edited by KevWind; 01-30-2021 at 12:35 PM.
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