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Old 01-01-2019, 09:45 AM
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KevWind KevWind is offline
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Join Date: Apr 2008
Location: Edge of Wilderness Wyoming
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Lots of good advice so far
And as some have advised so much depends on the specific session Solo guitar - multi track etc. etc.
Given that those of us who only record ourselves have one advantage.... we can perhaps utilize a routine or specific order. (with the understanding that we can also experiment as well )

Another nice advantage of only self recording is we can have very specific session/project templates already to go, with everything done --all routing and FX already in place

So in general terms as has been mentioned

Get the raw recording and the performance as good as possible, it is hard to over emphasise this aspect AND should definitely be considered as the most important part of " Post Processing "

NOTE: with that in mind, make sure you are not clipping/distorting the AD converters on the way in.

Two things that kill the presence, space, and clarity of the initial recording, are possible low end distortion from the instrument/s itself , and the build up of mud in the lows and mids from bad reflections and also ambient room or system noise.
The better you can make your room and the raw recording, the further ahead you will be at mix time.


Also as has been stated avoid any FX processing until you get the mix balanced , panned, and the levels set , and the mix is cleaned up with things like with High Pass Filter, and any specific Narrow Q subtractive EQ .

After this is when to possibly consider any time domain FX and only at the very end consider trying to boost the mix beyond raw level.
Think of it this way panning, levels, eq , compression and noise reduction are all ways to balance a mix and should be done first, and then consider FX's and any overall gain boost, so that with only rare exception, Balance first then Effect...Understanding that sometimes ( especially with multi instrument sessions ) you may have re adjust one or more of the balance elements or FX a slight bit.
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Last edited by KevWind; 01-01-2019 at 10:02 AM.
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